For the last 4 years I've been working for an IT company (Unigine), 3d artist. I have participated in major projects such as the Superposition benchmark, the creation of an international space station, a firefighting simulator, the creation of high quality and highly detailed models and textures, and during my work a 3D model of quadcopter was created according to my concept.
about my skills:
I know how to bake different maps, deploy, create, compose UV 3d models. Create textures for different types of pipeline.
I have good drawing skills and graduated from the University of Architecture with a degree in architecture and design. I had experience in creating interiors for residential, administrative and industrial buildings.
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My skills:
drawing
3d modeling
texturing
3d sculpting
3ds max
3d Coat
photoshop
rigging
sketches
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Tools use:
3ds max
3d - Coat
Photoshop
Xnormal
CrazyBump
Marmoset