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Andrey Korovkin
Andrey Korovkin
3d artist
Minsk, Belarus

Summary

Knowledge of the programms: 3ds max, Zbrush, 3d - Coat, Substaince Painter, Photoshop, Marmoset Toolbag, RizumUV, Marvelous Designer, Unigine Engine, Unreal Engine 4.
My professional skills: Environment Art; Modular Environment; Modeling; UVs; Texturing; Sculpting, Textures baking; HandPainting skils; Optomization; LODs. modeling

Skills

3D ModelingDigital SculptingLow-poly ModelingTexturingDrawingHigh-poly ModelingPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
Keyshot
Keyshot
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
xNormal
xNormal
CrazyBump
CrazyBump
UNIGINE Engine
UNIGINE Engine

Productions

    • Video Game
      Foxhole Project
    • Year
      2018
    • Role
      3d Artist
    • Company
      UNIGINE
    • Video Game
      Superposition Benchmark
    • Year
      2017
    • Role
      3d artist
    • Company
      UNIGINE
    • Video Game
      Oil refinary
    • Year
      2017
    • Role
      3d Artist
    • Company
      UNIGINE
    • Video Game
      Space
    • Year
      2015
    • Role
      3d Artist
    • Company
      UNIGINE
    • Video Game
      Port Angeles demo
    • Year
      2014
    • Role
      3d Artist
    • Company
      UNIGINE

Experience

  • 3D Landscape Artist at ChillBase
    Moscow, Russia
    December 2022 - Present

  • 3D Environment Artist at Strikerz Inc.
    Minsk, Belarus
    May 2020 - October 2022

  • 3d artist at SkyWay Technologies
    Minsk, Belarus
    April 2019 - May 2020

  • 3d artist at freelance
    Tomsk, Russia
    May 2018 - April 2019

  • 3d artist at UNIGINE
    Tomsk, Russia
    April 2014 - May 2018